Outside the Japan they usually came with implemented password system. Many of games that were released first for FDS were later ported to cartridge format when battery-backup memory get less expensive. A lot of games that were released for FDS were cheaper re-releases of cart titles. You could use the same disk and rewrite it again. You could buy pre-written disk or get some blank disks and go to one of those Disk Writer vending machines and choose games by yourself. Games that were released for it had a save feature also FDS had additional RAM memory and could generate better sound. Famicom Data Recorder introduced by Nintendo allowed to save content of few games on cassette tapes but it's manufacturing cost was too high. First generation of cartridges were ROM only and lacked battery-backed memory which was too expensive at the time. The biggest issue at the time was with saving your game progress. Second add-on is rather short lived Famicom Disk System. Famicom Network idea was later expanded in SNES Satellaview. It was never used for online gameplay but provided content such as game reviews and previews, cheat codes, news, weather forecasts or even banking transactions and stock trading. Even if it's quite primitive for today standards it allowed gamers to go online which was pretty revolutionary at the time. It got two worth mentioning add-ons that were forerunners for future gaming trends.įirst one was Famicom Modem. Basically Famicom is Japanese version of your NES.